Deportation Law - Update Suggestion

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Re: Deportation Law - Update Suggestion

Postby Captain Jack » Tue Jul 19, 2016 2:41 pm

The 30 days limit is just fine.

The policy of which you want to take a huge nation like US with about 2500 citizens right now to a few hundreds is unrealistic. More will always join. The new recruits for US can be anything from 200-300 players to 800-900 players per month. Are you going to keep booting even 200 players per month? What will be the next step? To ask for a mass removal tool?

That's too much in my opinion. If you want a small and tidy nation, pick one that gets few recruits. Nations like the US, England, etc get too many new players per month to operate them in such a way. In my opinion, they need a completely different way of operation than the one you want to apply.

Of course, I am not going to interfere and tell you how to operate it. I am not going to approve a tweak that will not work either, like the one you suggest. Even if we removed the inactivity limit and you could boot anyone, you would still not be able to boot them all due to the sheer numbers of new recruits every month.

Not to mention that the majority of true inactive players are removed anyway by the game.
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Re: Deportation Law - Update Suggestion

Postby DezNutz » Tue Jul 19, 2016 2:50 pm

Captain Jack wrote:The 30 days limit is just fine.

The policy of which you want to take a huge nation like US with about 2500 citizens right now to a few hundreds is unrealistic. More will always join. The new recruits for US can be anything from 200-300 players to 800-900 players per month. Are you going to keep booting even 200 players per month? What will be the next step? To ask for a mass removal tool?

That's too much in my opinion. If you want a small and tidy nation, pick one that gets few recruits. Nations like the US, England, etc get too many new players per month to operate them in such a way. In my opinion, they need a completely different way of operation than the one you want to apply.

Of course, I am not going to interfere and tell you how to operate it. I am not going to approve a tweak that will not work either, like the one you suggest. Even if we removed the inactivity limit and you could boot anyone, you would still not be able to boot them all due to the sheer numbers of new recruits every month.


I understand that large nations like the US will never be down to a smaller nation size because of the constant influx of players. However, I think that from a new players perspective that it looks poor on the game. It doesn't take long to figure out that most of the US player base is a bunch of inactives who quit playing the game. Personally I think it looks poor from a both a game and national perspective.

As for it being cleaned up, I'll submit 2000 names for deportation every month if I have to just to make the US nation and game more appealing to players. It shows that leadership in the nation cares about the nation and we are active in playing the game. Because the US Nation is one of the Nations that a lot of new players join, I feel it is important that the nation provide a dual role in both general game play and a point to encourage newer players to stay and play the game.
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Re: Deportation Law - Update Suggestion

Postby Bmw » Tue Jul 19, 2016 2:55 pm

Honestly when I first started playing I i first saw the deportation I though oh crap there deporting the newer players but that was when I was a really big noob
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Re: Deportation Law - Update Suggestion

Postby Captain Jack » Tue Jul 19, 2016 4:36 pm

I agree that newcomers may be downhearted by it. My main concern though is you and the daily active players to avoid any misleading here.

I want to re-assure you that there is nothing more natural in an online game than inactive users. After all the majority of these inactive players have played the game for a day or less. Unfortunately, PG has a long and steep learning curve (you all know this) and it needs approximately about a month before you are really engaged into Avonmora. Due to this longtime to engage a user, we lose many players that we could otherwise keep.

Still, while we lack in early engagement we are really good in long-term engagement. You will find few games out there that have engaged users for longer than 6 years and have managed to grow since that time. The most games that have such long term players have seen their playerbase numbers drop considerably. PG at the other hand, has seen a big increase in its playerbase in the last 6 years. We still grow daily, slowly but steady.

I cannot really stress how important long term players are for this game. For a lot of reasons. It is also important to bring your friends to PG; for you and the game of course. PG is a game you can enjoy with a friend for a long time. Of course, you can also make friends here.

Inactives flooding will continue. The larger the game becomes, the larger the number of inactives will be. It is just how it works. In the meanwhile, we will earn more long-term players and some returning ones. These returning ones are also important for everyone.
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Re: Deportation Law - Update Suggestion

Postby DezNutz » Tue Jul 19, 2016 5:00 pm

I understand that inactive players will always occur, and I understand and can live with the 30 days inactive rule. I just think that players themselves can help alleviate the "lack in early engagement" by using Nations as a tool to encourage game play. The first thing you join in this game is a nation. It is a fundamental base. And being that base, it is lacking significantly organizationally compared to that of Guilds. My suggestion was to help make nation organization easier, but as I said before, I can understand the purpose of the 30 day inactive rule.

I have some other suggestions that I will be putting up that should be helpful for national organization.
Last edited by DezNutz on Tue Jul 19, 2016 5:04 pm, edited 1 time in total.
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Re: Deportation Law - Update Suggestion

Postby Crackedcubes » Tue Jul 19, 2016 5:04 pm

Maybe DezNuts needs a "hide" feature that operates strictly within the confines of his nation. Allowing him to hide the inactive from his lists...whatever they may be.. Nothing changes in the underlying game database, just tags the player as inactive and boots the player from the nation's internal lists?

Probably a noob suggestion, since i have never operated as a "King" of a nation, but something to consider there DezNuts.
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Re: Deportation Law - Update Suggestion

Postby DezNutz » Tue Jul 19, 2016 5:05 pm

Crackedcubes wrote:Maybe DezNuts needs a "hide" feature that operates strictly within the confines of his nation. Allowing him to hide the inactive from his lists...whatever they may be.. Nothing changes in the underlying game database, just tags the player as inactive and boots the player from the nation's internal lists?

Probably a noob suggestion, since i have never operated as a "King" of a nation, but something to consider there DezNuts.


Already made a suggestion for a list to show when a player was last active. Thus making it easier to know who to deport when they are 30 days inactive.
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Re: Deportation Law - Update Suggestion

Postby not a pirate » Tue Jul 19, 2016 5:22 pm

Captain Jack wrote:The 30 days limit is just fine.

This is what I meant by "what's the point" :P


The current system is fine. Just because you don't want your nation to have all of these players doesn't mean the system needs to change. Nobody else has a problem with the system- you play the cards you are dealt. Bigger nation = more inactives. :geek:
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