A sneak peek of the new Voodoo System

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Re: A sneak peek of the new Voodoo System

Postby Light » Sun Feb 20, 2011 4:35 am

OK..Some curse can visible the enemy fleet.. for example "Spy Network", "Trade Master" etc..
I just want to know can we attack that visible fleet?
And "Expedition Journey" curse it is said target ship gain 1 level...
If the target ship is level 10 will it increase it's level?
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Re: A sneak peek of the new Voodoo System

Postby Captain Jack » Mon Feb 21, 2011 9:22 pm

Light wrote:OK..Some curse can visible the enemy fleet.. for example "Spy Network", "Trade Master" etc..
I just want to know can we attack that visible fleet?
And "Expedition Journey" curse it is said target ship gain 1 level...
If the target ship is level 10 will it increase it's level?



All voodoo cards will come with specific controls that will solve all such questions. However I will try to solve them for you already.

The Spy Network card:
It will reveal to you the IDs of the ships and fleets and cargo carried of target player. Then you can see which fleet or ship is a suitable target for you and use the IDs you just got with the cards you like (You might want to sink a ship or plunder that fat fleet of your opponent ;)

Trade Master:
It will generate the trade routes list of target player. This piece of data can prove very useful with many forthcoming features and cards. The current final set will not have only these curses. For example, there can be a voodoo card whιch will raise the price for resources sold to the specific player on selected port ;)

Max ship level is 10. You will not be able to use this card on ships with level 10 already. The particular card will fight the outrageous current costs for upgrading a Ship of the Line.

HINT: Once the voodoo system is out, a special forum for Voodoo ideas will be created. With the voodoo cards will control the game in the way we want, adding infinate options and strategies. ;) The best part: YOU WILL BE THE ONES TO PROPOSE THEM AND SHAPE THE GAME IN THIS WAY :D
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Re: A sneak peek of the new Voodoo System

Postby Phill » Mon Feb 21, 2011 9:28 pm

Soooo, say someone stacks 3 "+1 dangers" ontop of eachother... what's to stop that fleet being attacked over and over again for the 12 hours, as the danger will never drop below 3?
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Re: A sneak peek of the new Voodoo System

Postby Black sparrow » Mon Feb 21, 2011 9:33 pm

Phill wrote:Soooo, say someone stacks 3 "+1 dangers" ontop of eachother... what's to stop that fleet being attacked over and over again for the 12 hours, as the danger will never drop below 3?


8-)

Just think the drama with a combo like below:

Hostile Natives + Fugitive from Justice + Chains of Justice + Disfavor

:twisted: :twisted: :twisted: :twisted: :twisted: :twisted:

Voodoo cards link: http://s1.piratesglory.com/cardshow.php ... ame&Qis=FS
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Re: A sneak peek of the new Voodoo System

Postby Captain Jack » Mon Feb 21, 2011 9:43 pm

The combos are many and our will is to make it wide open to as many options as possible.

We have decided to give cards with 2 more ways:
-Missions (You will be rewards with voodoo cards)
-By bringing new players into the game (on top of existing feature, you currently get some gold when your friends click the link. When voodoo cards are implemented you will also gain one voodoo card for every person that will eventually join the game using your link.)

In this way possession of voodoo cards will be wide open for everyone.
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Re: A sneak peek of the new Voodoo System

Postby Hellfire » Thu Mar 03, 2011 1:35 pm

Damn, im so tempted to do the artwork for the call leviathan card... I may accually have to dig my tablet out... :(
Kill one man
Murderer.
Kill a million
Conqueror.
Kill them all
God.
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Re: A sneak peek of the new Voodoo System

Postby Light » Fri Mar 11, 2011 10:42 am

What is this card?
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Re: A sneak peek of the new Voodoo System

Postby Hellfire » Fri Mar 11, 2011 4:27 pm

Kill one man
Murderer.
Kill a million
Conqueror.
Kill them all
God.
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Re: A sneak peek of the new Voodoo System

Postby Light » Sat Mar 12, 2011 3:30 pm

OH! well...
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Re: A sneak peek of the new Voodoo System

Postby Hellfire » Sun Mar 13, 2011 3:52 pm

what..?
Kill one man
Murderer.
Kill a million
Conqueror.
Kill them all
God.
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