by Grogggy » Mon Jan 27, 2014 12:45 pm
I don't think I've played quite enough to be sure, but I think I disagree.
I spent an intial $20 because I loved the game and I wanted to support it. (worth it)
I spent another $20 because I lost my temper and wanted revenge. (not worth it)
After that, I shut myself off (well maybe my wife did) and have been free-to-play since.
Voodoo is the only factor affected by this (although I spent more on turns, truth be told), and really if you have a good trading partner and you log in everyday (I don't even have a game wife, one in real is enough), you can get a moderate trickle of decent cards.
If you then are very careful at auction, you can convert all your junk into something you can actually use. Are you going to be able to voodoo bomb every 2 bit pirate (like Ticktock, just kidding) that comes along?
No. But honestly its made me a far better player to have to be strategic with my card use.
I bought 10 hostile native cards this week for example, for 11 credits. That's 5 raids I have in the bank for when I need them. By auctioning an Expedition Journey (which are nice and all, but better sold for credits) I was able to pay for the HN's, buy another block of them, some Advance Piracy and Drums of War cards which I use a lot of.
All three cards are common, but if used properly, can net you as much gold as any other cards in the game.
Too me, and correct me if this is a result of the same issues you two bring up, the issue comes when one player has SOOO many of the MOW (which, as a pirate, I couldn't buy even if I wanted to/had $ for) and then uses them to make sure NO ONE else can climb the capital ship ladder. Then the game gets a backed up feeling, and the strategic field becomes too blocked.
I think a nice addition would be a random weather event--TYPHOON or HURRICANE--that would hurt everyone in Avonmora to an equal percentage. The little guy losing say 10% of his ships, upset. The-pig-who-shall-not-be-named would loose hundreds of million, devastated.
Unfortunately upkeep, concieved I'm sure to prevent this current state of affairs, is currently unsuffiecient to contain fleet sizes.
I guess if I could sum up--I don't think the problem has to be $ related, it could be fixed and still leave CJ the same revenue stream he obviously deserves after completing (and continually updating) such a incredibly complex creation that is Pirate's Glory.
Sorry guys, still a fan:)