CRX Boycott

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Re: CRX Boycott

Postby DezNutz » Mon Aug 09, 2021 12:50 pm

Stan Rogers wrote:Boycotting is an interesting reaction.

How about a statement that I refuse to pay anything more than 350k and then stick by it.

Even place your bid as its a good place to store your extra GC.

I have had requests in for literally months before they were filled.

Can always tell when there is going to be change in port ownership as my requests are filled.

So...in truth, I find the CRX quite useful but not for buying credits.



Using the market as a means to store extra gold is game exploitation. That's not it's purpose.


As for making a statement.....

I'm selling 500 credits at 300k.

Must message me in game with offer (#54689).

Buyers is responsible for all fees.

Additional Conditions may apply.

If player ID is less than 90 days old, special rate of 250k each.
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Re: CRX Boycott

Postby Most Lee Harmless » Mon Aug 09, 2021 5:24 pm

Storing gold on the CRX may not be its purpose but it has become a function. Just take a look at the amount of coin stored there on bids of 100k : a level the market has not been at since it opened.

It was mentioned back then, and it has been mentioned since. Nice to see it called out for what it is.
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Re: CRX Boycott

Postby DezNutz » Tue Aug 10, 2021 2:04 am

Most Lee Harmless wrote:Storing gold on the CRX may not be its purpose but it has become a function. Just take a look at the amount of coin stored there on bids of 100k : a level the market has not been at since it opened.

It was mentioned back then, and it has been mentioned since. Nice to see it called out for what it is.


True. Sadly the ability to use the function is what I would call a necessary design flaw. The manner that the exchange was envisioned and designed called for a mechanism that could be used in a manner that it was not intended to be used for. The exchange, like several other features, was built on the premise of build a baseline working feature, and then adjust it in later version releases.

In retrospect, the idea of the exchange was not thought out enough. It was a slapstick idea and build out that failed to take into account numerous factors.
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Re: CRX Boycott

Postby Most Lee Harmless » Tue Aug 10, 2021 3:45 am

Of course, that does raise the argument that if it was designed and implemented to act in that way then using it so is not an exploit as the devs have been notified in the past and taken no apparent action to change it.

Personally, I'd favour a 'floating min/max' for bids and offers derived from the previous days average strike price. But then it would mean previous bids/offers now falling outside that range must either be returned (tricky) or allowed to sit. Of course, subsequent movement may bring them back into range but it would serve to block the more blatant dumps of coin into free storage.
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Re: CRX Boycott

Postby DezNutz » Tue Aug 10, 2021 1:16 pm

Yes you could bring that argument, but I find that argument weak. For example, the Card Market allows you to place any number of cards for bid, it is designed to do so, but spam auctioning is not allowed, but the feature allows it.

The function as designed is to store a bid for credits. When used for it's intended purpose, buying credits, the storage of that money is allowable. The issue with the function is the same issue with bounties. A player can place junk bounties to store large amounts of gold coin temporarily. A player can place junk credit buy offers to store large amounts of gold coin. Both are exploitations of the game mechanism, even though the mechanism was built in a manner that allows it to occur.

I'm not sure if the exchange has a time limit on bids, but that may help with players storing junk bids the exchange.
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Re: CRX Boycott

Postby Stan Rogers » Tue Aug 10, 2021 4:59 pm

I am certain that many of the bids in the crx are 'experimental' just like the lvl 1 howker listed for 500 credits in the ship market.

Many may belong to players no longer active in the game.

Is it possible to pare down the obvious experimental and non active player bids to get a more realistic grasp on how prevalent misuse may be ?
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Re: CRX Boycott

Postby DezNutz » Tue Aug 10, 2021 6:10 pm

Stan Rogers wrote:I am certain that many of the bids in the crx are 'experimental' just like the lvl 1 howker listed for 500 credits in the ship market.

Many may belong to players no longer active in the game.

Is it possible to pare down the obvious experimental and non active player bids to get a more realistic grasp on how prevalent misuse may be ?


I don't see why it couldn't, but I'm almost positive the CRX allows one to remove/take back a posted offer, unlike the Card and Ship Markets. So there shouldn't be experiment bids still just sitting there.

As well, I time limit on bids could cut out the inactive bids placed.
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Re: CRX Boycott

Postby Stan Rogers » Tue Aug 10, 2021 9:16 pm

DezNutz wrote:
Stan Rogers wrote:I am certain that many of the bids in the crx are 'experimental' just like the lvl 1 howker listed for 500 credits in the ship market.

Many may belong to players no longer active in the game.

Is it possible to pare down the obvious experimental and non active player bids to get a more realistic grasp on how prevalent misuse may be ?


I don't see why it couldn't, but I'm almost positive the CRX allows one to remove/take back a posted offer, unlike the Card and Ship Markets. So there shouldn't be experiment bids still just sitting there.

As well, I time limit on bids could cut out the inactive bids placed.


Agreed you are probably right regarding the experimental's.

The non actives will certainly have some input but to what extent we will not know.
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Re: CRX Boycott

Postby Jim Bergerac » Fri Aug 13, 2021 12:56 pm

Just for the record, there is currently a few for cancelling Buy offers; presumably this was meant to deter players using it as a informal bank.
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Re: CRX Boycott

Postby Most Lee Harmless » Fri Aug 13, 2021 3:42 pm

A boycott?

Excellent!

I hereby vow not to sell my credits for less than 400k each.

It is about time that fair prices ruled!
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