Haron wrote:Let's help new players by explaining the rules and inviting them to our guilds instead. And by providing action for them. In my opinion, that's what makes them stay.
Even with our help/intervention only a few will stay....the learning curve is steep.
Although the game did say its for "smart people."
I think there should be a guild event/server event....randomly generated npcs with various loot levels that give scraps when defeated. Use the scraps to get a ship or sell em or something....
Or a quest...send your ships on a quest for a large reward.
Just a few thoughts.....