Voodoo Time Fix.

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Voodoo Time Fix.

Postby Donald Trump » Fri Jul 08, 2016 4:18 pm

Instead of voodoo such as FoJ applying at the end of every hour, instead it works in an hour from it was cast.

Ex: If the voodoo was cast at 1:30, it applies at 2:30, NOT 2:00.


As well,
Treasury payouts occur when they finish, NOT when they finish and the next hour.
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Re: Voodoo Time Fix.

Postby Admiral Nelson » Fri Jul 08, 2016 4:19 pm

-1 this gives the players time ( A hour to remove it, and just to piss off the player casting they would remove it on the last min.)
Last edited by Admiral Nelson on Fri Jul 08, 2016 4:35 pm, edited 1 time in total.
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Re: Voodoo Time Fix.

Postby Ser Georges » Fri Jul 08, 2016 4:21 pm

Naynaynaynay! Why do you want to remove more strategy in the game? -1
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Re: Voodoo Time Fix.

Postby Sebena » Fri Jul 08, 2016 4:35 pm

+1
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Re: Voodoo Time Fix.

Postby Admiral Nelson » Fri Jul 08, 2016 4:42 pm

You'd agree to removing all offensive cards though, lets face it.
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Re: Voodoo Time Fix.

Postby Shadowood » Fri Jul 08, 2016 4:43 pm

-1
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Re: Voodoo Time Fix.

Postby Sebena » Fri Jul 08, 2016 4:46 pm

Nervous Nelson wrote:You'd agree to removing all offensive cards though, lets face it.



nope I just want to remove glitches out of the game and this tactic is one of them
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Re: Voodoo Time Fix.

Postby Sir Colchian Niveus » Fri Jul 08, 2016 4:50 pm

-1
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Re: Voodoo Time Fix.

Postby DezNutz » Fri Jul 08, 2016 5:37 pm

+1 I think this is a fair request to implement. However, I suspect that it isn't a simple one.
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Re: Voodoo Time Fix.

Postby Bmw » Fri Jul 08, 2016 6:29 pm

-1 keep it the way it is
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