lvl 1 MOW for lvl10 SOLT,,

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Re: lvl 1 MOW for lvl10 SOLT,,

Postby Shaydo » Wed Sep 04, 2013 11:33 am

Voodoo will always be for sale, kind of a corner stone of player commerce i think, but needed, without people trading voodoo casts for ships there would be a lot less interaction.

But i agree MoW shouldn't be sold. I was originally against them being able to be won in combat, as i think it would allow one player to become to over powered, and then nothing short of a large quantity of the new rare voodoo can really even dent them. Also when it's lost it's gone and i think some people will walk away from the game if they know the only way to get another one, is to attempt to do to someone else, what was done to you.
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Re: lvl 1 MOW for lvl10 SOLT,,

Postby Rolando » Wed Sep 04, 2013 8:58 pm

Your right about the voodoo Shadyo, it does have other positive traits that far outweigh any misgivings about its constant sale. I understand some may walk away, but without risk what is the fun of battle? If our opponents cannot take that which we treasure, why fight at all? I agree that its possible too many MoWs in too few hands could be unbalancing, however seeing as only a handful of people have more than one, should one of us be foolish enough to constantly brag or attack the weak or innocent, they likely will not have MoW's for long. SOTL's w/MC's can take out any MoW fleet without them, and of course Levi's can hurt them like any other boat. They are rare and special, but without tactics and a good building scheme they can become just another ship.
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