(3 turns)
(24 hours)
For the duration, the target ship disappears(Similar to how ships are in the marina).
If target ships is in a fleet, the ship will rejoin the fleet with the original danger once the duration is over.
If the fleet it is to return to have max ships when the duration is over, the ship will return in a stand alone fleet with original danger+18 more danger.
Prime use would be to be used to protect high valued ships in case if the marina is full, or if a player is being attacked.
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Oh, it seems that I wouldn't be able to make my voodoo ideas this week.
Also, the duration maybe too long.
Up for discussion.
Edit: The danger will not disappear.