Page 1 of 2
		
			
				cheap labor
				
Posted: 
Thu Oct 02, 2014 11:49 pm 
				by Painmaster
				Name: Cheap labor
cost:15 turns
Target: Target player
Rarity:uncommon
Effect:the next ship built by target player will cost 25% less turns, but will cost 10% more gold and not start with any attribute points.
			 
			
		
			
				Re: cheap labor
				
Posted: 
Fri Oct 03, 2014 1:19 am 
				by Roileon
				I like it but it should start with attributes. And I think it should cost 15% more gold.
			 
			
		
			
				Re: cheap labor
				
Posted: 
Fri Oct 03, 2014 1:50 am 
				by Most Lee Harmless
				Not sure if this is meant as a 'friendly' or 'unfriendly' card... if 'unfriendly', its weak as you can cancel it out by building a howker then scrapping it immediately at minimal cost, far cheaper overall than the casting cost :  if 'friendly', as in cast on yourself to save turns, its foolish as why waste 6 atts from the get go?
			 
			
		
			
				Re: cheap labor
				
Posted: 
Fri Oct 03, 2014 1:59 am 
				by Navigator
				Must Va have to pay less taxes And own corporate land.
change the name. I suggest - something like "Sweet shahhhP"
I do like the ethics of this Pirates card.
			 
			
		
			
				Re: cheap labor
				
Posted: 
Fri Oct 03, 2014 2:34 am 
				by Painmaster
				If I'm going to have it start with attributes, then it should probably cost more than 15% more... how about 20% more gold?
			 
			
		
			
				Re: cheap labor
				
Posted: 
Fri Oct 03, 2014 10:39 am 
				by Navigator
				Even? Turns to gold.
			 
			
		
			
				Re: cheap labor
				
Posted: 
Sat Oct 04, 2014 1:11 am 
				by Roileon
				i mean you did say it was cheap labor. I think it should start with attributes, cost 15% more gold, 25% less turns, 15 turns to cast. Unless you want it to be rare. I'm also assuming this is a friendly card.
			 
			
		
			
				Re: cheap labor
				
Posted: 
Sun Oct 05, 2014 5:35 pm 
				by Grapefruit
				Cheap labour should cost less gold, fast labour should cost less turns
			 
			
		
			
				Re: cheap labor
				
Posted: 
Mon Oct 06, 2014 4:14 pm 
				by Slindur
				+1  I like it.
			 
			
		
			
				Re: cheap labor
				
Posted: 
Tue Oct 07, 2014 6:27 am 
				by Painmaster
				Consider it to be more like a rush job. It takes less time, but it costs more, and the workmanship that might normally go into another ship would not be there. Hence the lack of attribute points.