(Common) Favorable Winds

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(Common) Favorable Winds

Postby Captain Jack » Sun Jan 15, 2012 5:39 pm

Image

Title: Favorable Winds
Rarity: Common

Turns Needed: 10
Stacking: Up to 5

Card Type: Enchantment
Curse Target: Player
Card Life:: 72 hours

Artwork: None yet

Description:
Increase ship speed by 10% for all target player fleets.

Additional Information:
It affects all fleets under the control of target player.
The stacking does not apply on top of each other. This means that Maximum affect is 50% of the final ship speed.

Code: Select all
Favorable Winds = Final Ship Speed + (Final Ship Speed * Favorable Winds * 10 / 100)



Important ! - It won't affect immediately a fleet in travel. It will affect fleets starting a travel from that point after. It includes trade routes currently at sea. However, once the trade route reaches a port, when it sails off, it will sail off with the penalty:

Control the Skies Voodoo Card which is the opposite, also contains some examples: viewtopic.php?f=14&t=75

In case there are both Favorable Wind and Control the Skies cards, then it is calculated as below:
Code: Select all
Speed Bonus = Final Ship Speed + (Final Ship Speed * (Favorable Winds - Control the Skies) * 10 / 100
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Captain Jack
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